Aristotle thought that art should imitate life. Oscar Wilde thought that it is life that imitates art.
Is your game imitating life or are you offering inspiration for other people lives?
This is a critical choice that drives the whole creative direction.
If you want to create something inspiring you should think in something more complex and fascinating.
Fortnite with its shooter parody creates new trends among the people who played it. Think in all those silly dances.
If you want to create a metaphor of the reality, instead, you should really be able to capture the essence of what you want to represent.
Hypercasual games brings this last concept to the surrealism.