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Tag: writing

Writing always

The best way to approach any task is for me to sit down and do it.

In the case of design, it is very often a question of starting from writing.

Whatever you have to do, write first. Write everything, do not look around for tutorials and books on how to do the thing.

Structure your task by writing, and only after do your research. It’s better if you write with your hands.

We need to write to do the best job. It is perhaps the most important quality of a professional.

Game Writing: Narrative Skills for Videogames

This book is one of the best I have ever read on the art of making games.

I like books that permit me to create my frameworks easily. This is one of those. Multiple authors so that you don’t get the vision of just one person. And it’s great because every chapter brings insight, practical examples and a final set of exercises to make in order to grow as game writer.

I loved it!

The best template to start with game writing

The best way to learn how to write for video games is to do it. Write, print your work, read it aloud. Reading aloud is critical to develop your text comprehension skills. Do not be shy nor lazy. Read your works aloud!

If you don’t know how to start because you have no time to code or to make a game, don’t worry. Think in the game you love, imagine a situation between two of its characters. The situation can have branches inside, but maximum 2 endings: the good and the bad.

Now it’s time to write your script. Sarah Longthorne released a while ago this fantastic template for branching narrative in visual novels. You may want to start from here. This is one of the best resources I have ever found for free.

If you are thinking in an RPG, of course that will be different from a visual novel. In this case the triggers that bring the story to the players are different.

You should think in those triggers and create your own template!