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Convincing NPCs

I am playing Where Winds Meet these days and there is a feature that let’s you talk freely with NPCs. I have tried a couple of things, some of them give you quests and things like that. It’s a cool feature, but I try hard to convince them doing something they cannot (like “follow me”, “go out and hunt bears”), and they find always an excuse to not do it.

The whole system is based on LLM, I don’t know which API they use, but I have to say that it’s fun to try convincing them.

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